Monday, April 25, 2016

Legality in Entertainment: Nothing is Sacred

An issue that most anyone in the entertainment sector has to deal with at some point in their career is legality in regards to ownership of intellectual property. An intellectual property or IP, for the sake of my carpal tunnel, is any idea put into a product. Think game concepts, book plot, lyrics and chord progression in music, or essentially any media you've consumed ever.

Of course, as a creator of a work you want to protect it like it's your precious baby, or perhaps your sisters (R + L = J). The problem is that you can't really protect an idea. Someone might overhear you, or switch editorials, spiteful buggers, and publish an extremely similar work but if it's different enough, you can't do anything about it. Sure, if there are enough similarities, like down to character names and specific details about their mother's facial mole, you can pursue a lawsuit. But broad ideas or basic plot points in and of themselves are fair game.

As you make your way through the publishing game, bare in mind that every story has already been told, people will steal your ideas, and you are probably stealing someone else's idea subconsciously anyway so who are you to judge. - Cheers

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